Biplane dogfighting game set in the scene of World War I battlefields.
Written in Java using jMonkeyEngine3.
Intended as a multiplayer dogfighting game with simplified mechanics, easy to play in short bursts of time.
Status: core is done, needs polishing and either AI or reliable multiplayer system.
2D monster fighting game where light is your best friend and enemy at the same time.
The darkness is impenetrable. The only way to see where you are going is to light a fire or a torch. But doing so might also attract a horde of brain-hungry monsters…
Created with Java and LibGDX.
Status: base engine done, needs more content to be playable.