Dungeon exploration horror game. The task is to get to the deepest level possible without getting caught by one of the pursuers.
Written in Java with jMonkeyEngine3.
Status: alpha version finished.
Project page: hrave.mrtvolky.cz
2D monster fighting game where light is your best friend and enemy at the same time.
The darkness is impenetrable. The only way to see where you are going is to light a fire or a torch. But doing so might also attract a horde of brain-hungry monsters…
Created with Java and LibGDX.
Status: base engine done, needs more content to be playable.